Developed the infrastructure and workflows inside of a project management software
Built and managed an intake form to track our projects and reports
Worked with cross functional teams to develop workflows and asset standards
Oversaw a Perforce server that facilitates an Unreal Engine pipeline
Collaborated with engineers to create tools that support an asset pipeline
Ensured the integration of data from a PLM to a project management software to support project teams
Managed a team of artists in the creation of AAA quality assets
Provided feedback and direction on game ready assets to ensure overall quality and maintain a consistent style
Created high quality game ready assets, from highpoly modeling to game engine integration, for AAA games.
Worked within a variety of game engines to create large scale environments, while maintaining game performance